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mini project leaky bucket on computer graphics using opengl
Post: #1

Sir My name is Nirmala
I need a source code for leaky bucket algorithm in OpenGL executable format.
Its our CG project
Post: #2
plz send me source code
Post: #3
mini project leaky bucket on computer graphics using opengl

Here is a list of project ideas based on Computer Graphics (CG). Students belonging to third year or final year can use these projects as mini-projects as well as mega-projects. This list has been complied after referring to the project ideas that have come across the forum since last few years.



Game :

1. Tortoise and Rabbit Game
2. Chess Game Full
3. Two Knights End Game
4. Other Chess End Game
5. Pong Game
6. Simple Tumble Game (Dumroo Khel)

Simulations :

1. Scientific Calculator Simulation
2. Simulation of Dam
3. JPEG Compression

Network Related Project Ideas :

1. Leaky Bucket Policy
2. IPV4 Representation
3. IPV6 Representation
4. Digital to Analog Conversion and Vice Versa
5. A Simple WAN and LAN Demo
6. Demo RSTP (Real Time Streaming Protocol)

There are some more OpenGL projects for your choice Some are listing out here.

Real-time rendering Technology with CUDA
Documenting Renderman Shader Writing for SOFA

GPU-based Realistic Water Rendering
Etain, a physically-based path-tracer
Mass-Spring System
3D Maze Walkthrough
Interactive 3D maze
Small virtual world with a simplistic human/robotic figure
cell-shading
Real-Time Voxel Ray Tracer
Fencing Simulation
Volumetric Explosions
Subsurface Scattering Rendering
Study of Animated 3D Graphics on the Web with Unity
Exploring Caustics and Photon Mapping
Music Visualizer
3D Simulation Using Anaglyph
video texture mapping on raytraced scene via web technologies
Constructive Solid Geometry
Rigid Body Impacts on Particle Systems
Simulated Cartoon Shading in OpenGL
Scene Recreation
Fern Rendering using Fractals and L-Systems
Forest of L-System Trees on a Fractal Terrain
Parallel Ray Tracing
Bitmap-Based Landscape Generation
Interactivity in a Realistic Scope
Radiosity
Stereographics Imaging
3D Game Engine Enhancement
Non-Photorealistic Rendering
3D Maze with Cg Effects
Real-time Shadow Rendering Comparison
Quake 3 BSP Renderer
Super IsoBomb 3D
Extended raytracer with envrionment mapping
Fractal Particle Generator
Particle Systems
Water Simulation
Parallel raytracing
Particle Systems for Gaming
Extended ray tracer
Ray traced chess pieces
3D Building Block Constructor
Non-photorealistic rendering of soft objects
Placegram: A Diagrammatic Map for Personal Geotagged Data Browsing
RepresentationIndependent InPlace Magnification with Sigma Lenses
A Visual Analytics Approach to Understanding Spatiotemporal Hotspots
A PointCloudBased Multiview Stereo Algorithm for FreeViewpoint Video
Principles and Tools for Collaborative EntityBased Intelligence Analysis
Analyzing and Tracking Burning Structures in Lean Premixed Hydrogen Flames
Placegram: A Diagrammatic Map for Personal Geotagged Data Browsing
RealTime Detection and Tracking for Augmented Reality on Mobile Phones
Conformal factors:
Minimal Surfaces :
The Heat kernel:
Fusion of Depth Maps with Multiple Scales:
Applications of Texture Synthesis and Image Analogies
Procedural Generation of Parcels in Urban Modelling
Post: #4
plzz provide source code
 

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